Friday, May 29, 2015

Murderhobo Game Setting





So all this talk of murderhobos had me come up with a game setting...

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The Land of Fallen Heroes

Alurence was a land blessed by the Allia, Goddess of Adventure as the home of heroes and adventurers. Young men and women, chosen by the Goddess would suddenly gain phenomenal abilities to wield blade and spell, and became champions of good and civilization, driving out monsters, defending villages on the frontier and ruling the population fairly and wisely.

Until they failed.

In the 113th invasion of Alurence, a horde of goblins, orcs and demons descended on the capital, defiled the temple to Allia and razed the city to the ground. Many Alurien heroes died repulsing the invasion, but those that survived... started to change. From stalwart defenders of the people they became selfish and cruel, barging into people's homes to steal their possessions, killing anyone who would defy them and wandering from place to place bringing death and robbery to the towns they once protected. New adventurers chosen by the Goddess suffer the same fate, their personalities changing, their selfishness ramped up while their restraint for violence toned down.

In this game, you play townsfolk who's just had about enough from these wandering, murdering ex-heroes. They are much stronger then you, but few. You must drive them away from your town, but do it cautiously, for doing a heroic deed attracts the attention of Allia, and her blessing is the last thing your town needs.

Sunday, May 24, 2015

Too many games not enough writing




I have too many games.

Don't get me wrong, I really love playing roleplaying games. I like telling stories and creating challenging scenarios to challenge people with. Ulitmately though, they aren't writing. Writing will enable me to reach more people and entertain more people then any session at a roleplaying game table ever could.

I got some writing done last weekend, a good long 6 hour stretch which resulted in some 3000 words written. In that time, while I was writing, I became aware at how hard it was, and how much work I was going to have to put in to get really good at writing.

That work will take time, and unfortunately, that time will need to come from somewhere. I can't sacrifice work, since that is what enables me to live my current lifestyle, so it will have to be from my games.

I'll need to prioritize my games and my community building efforts. Ultimately they will have to be subservient to my writing. I have two writing projects I need to work on and one of them has a deadline.

So for skill, and for writing I'll need to limit my game time. I do this though with a heavy heart.